LIGHTBRUSH FX

Real-time visual tools from a working VJ studio.

Currently released.

FREE

FREE · FFGL PLUGIN — RESOLUME ARENA

GodRays

Name a fair price. Free with email.

Real-time volumetric light shafts. GPU Gems 3 ray-marching on your card — ray density, length, decay, and exposure from the clip strip. Every parameter MIDI and audio-reactive. Stacks cleanly on any source layer. One DLL, zero setup.

NEW

FFGL PLUGIN — LIGHTBRUSH REVIVAL SERIES 01

Pixels in Time

$29.99

A full revival of the classic Pixels in Space effect. 9 live GLSL controls — voxel density, extrusion, perspective camera, side shading, fog, luma floor and gamma, height-step quantize. 60 FPS at 4K. Drops into Resolume Arena 7+ like every native effect.

FFGL PLUGIN — RESOLUME ARENA

FerroFluidGL

$29.99

Real-time magnetic-fluid simulation. Spike density, field strength, and spiral tension from the clip strip. Every parameter responds to audio amplitude or MIDI. One DLL, zero setup.

GUIDE — NAME YOUR PRICE

Projection Mapping 101

Name your price. Free with email.

A field guide to projection mapping for working VJs and installation artists. Covers surface preparation, Resolume workflow, corner-pin calibration, and the traps that cost you a show. Written from the rig, not from a tutorial script.

More dropping weekly.

GodRays, Pixels in Time, and FerroFluidGL are live. The Lightbrush FX catalogue is rolling out in waves — new plugins drop as they're polished and captured for demo. Follow on Gumroad to get notified when the next one ships. No spam, just launches.

Painting with light in real time.

Lightbrush FX is a VJ and projection studio that builds the tools it actually needs on stage. Every plugin ships with Resolume Arena compatibility, MIDI and audio-reactivity baked in, and a DLL size that won't choke your session. The catalogue is a growing set of shaders and tools — produced between gigs, refined over live sets, and released when they're genuinely useful. No bloat. No installer theatre. You drop a DLL, it runs.